Job Description (JD)
Nama Program | PENGHASILAN ASET PERMAINAN 3D [J582-002-3:2020] |
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Kod CU | J582-002-3:2020-C02 |
Competency | Core |
Tajuk CU | 3D ASSET MATERIAL SETUP AND TEXTURING |
Penerangan CU | 3D Asset Material Setup and Texturing describes the competencies in the process of defining the visual properties of the 3D objects and applying a pattern that breaks up the uniform appearance of the material. The person who is competent in this CU should be able to carry out texture creation, carry out texture baking, carry out material setup and carry out viewport preview. The outcome of this CU is the material setup and texturing for the 3D game asset are produced to fulfil the visual target of the art direction according to game development project requirements. |
Tempoh Latihan | 460 |
Objektif Pembelajaran | The learning outcome of this competency is to enable the trainees to produce material setup and texturing for the 3D game asset to fulfil the visual target of the art direction according to game development project requirements. Upon completion of this competency unit, trainees should be able to: 1. Carry out texture creation. 2. Carry out texture baking. 3. Carry out material setup. 4. Carry out viewport preview. |
Pra-Syarat | TIADA |