JOB DESCRIPTION

Job Description (JD)

Nama ProgramPengeluaran dan Pembangunan Visual Permainan 3D [IT-062-4:2016]
Kod CUIT-062-4:2016-C02
CompetencyCore
Tajuk CU3D GAME ART ORGANIC ASSET MODELING
Penerangan CU3D Game Art Organic Asset Modelling describes the competencies required to produce and develop organic asset models such as character, clothing, rock, foliage and sculpture.

The person who is competent in this CU shall be able to analyse art direction requirements, conduct research and reference compilation, create mesh block out, detailed 3D mesh and low poly model with UV map and first pass texture, refine textures, optimise organic asset and conduct in-game test.
The outcome of this competency is the production and development of high quality organic asset models that fulfill art direction and game requirements.
Tempoh Latihan250
Objektif PembelajaranThe person who is competent in this competency unit shall be able to produce and develop organic asset models such as character, clothing, rock, foliage and sculpture.

Upon completion of this competency unit, trainees will be able to:-
• Analyse art direction requirements
• Conduct research and reference compilation
• Create 3D asset mesh block out
• Create detailed 3D mesh based on confirmed mesh block out
• Create low poly model with UV map and first pass textures
• Refine textures based on art director’s feedback
• Optimise organic asset
• Conduct in-game test
Pra-Syarat0