JOB DESCRIPTION

Job Description (JD)

Nama ProgramPengeluaran dan Pembangunan Visual Permainan 3D [IT-062-4:2016]
Kod CUIT-062-4:2016-C04
CompetencyCore
Tajuk CU3D GAME ART DYNAMIC RIGGING AND ANIMATION
Penerangan CU3D Game Art Dynamic Rigging and Animation describes the competencies required to produce and develop dynamic motion movement for assets such as cloth, flag, muscle and hair. It is the process of applying bones and skins to the 3D models with specific animation that brings assets to life in the game.

The person who is competent in this CU shall be able to analyse art direction and technical requirements, conduct research and reference compilation, construct blocking rig for dynamic assets, simulate animation for dynamic assets, finalize rig pass and simulation and conduct test.

The outcome of this competency is the production and development of high quality rigging and animation that fulfills animation and technical requirements.
Tempoh Latihan300
Objektif PembelajaranThe person who is competent in this competency unit shall be able to produce and develop dynamic motion movement for assets such as cloth, flag muscle and hair.

Upon completion of this competency unit, trainees will be able to:-
• Analyse art direction and technical requirements
• Conduct research and reference compilation
• Construct rig for dynamic assets
• Simulate animation for dynamic assets
• Create block out animation based on motion list
• Polish animation cycle
Pra-Syarat0