Job Description (JD)
Nama Program | Game Design Management [IT-067-5:2016] |
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Kod CU | IT-067-5:2016-C07 |
Competency | Core |
Tajuk CU | Game Monetization Pipeline |
Penerangan CU | Game monetization pipeline refers to methods and strategies that have been predefined and to be utilized to generate profit from the game. Game design is planned around these strategies. Factors such as target market, player engagement, player retention, player spending behavior and purchasing power are some of the factors considered in identifying the strategy. The person who is competent in this CU shall be able to plan acquisition strategy, engagement strategy, retention strategy and monetization strategy. The outcome of this competency is to strategized ways to ensure the sustainability of the game. |
Tempoh Latihan | 260 |
Objektif Pembelajaran | The person who is competent in this competency unit shall be able to identify and create strategies to monetize the game to be developed. Upon completion of this competency unit, trainees will be able to:- • Plan Acquisition Strategy • Plan Engagement Strategy • Plan Retention Strategy • Plan Monetization Strategy |
Pra-Syarat | 0 |