Job Description (JD)
Nama Program | Pembangunan dan Pengurusan Visual Permainan 3D [IT-062-5:2016] |
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Kod CU | IT-062-5:2016-C04 |
Competency | Core |
Tajuk CU | 3D GAME ART ADVANCED ANIMATION |
Penerangan CU | 3D Game Art Animation describes the competencies required to produce motion movement that creates believability to object. 3D animation typically involves computer generated imagery and is achieved through 3D animation and modelling software. This CU focuses on the finer aspects of animation which will be able to portray more complex motions and poses in a realistic manner. It builds on the basic and intermediate competencies of rigging and animation. The person who is competent in this CU shall be able to analyse animation style requirements, create block out animation, polish animation and conduct test in both software and in-game engine. The outcome of this competency is production of believable and entertaining animation that fulfils game requirements. |
Tempoh Latihan | 330 |
Objektif Pembelajaran | The person who is competent in this competency unit shall be able to produce motion movement that creates believability to object. This CU focuses on the finer aspects of animation which will be able to portray more complex motions and poses in a realistic manner. It builds on the basic and intermediate competencies of rigging and animation. Upon completion of this competency unit, trainees will be able to:- • Analyse animation style requirements • Create block out animation based on motion list • Polish animation cycle |
Pra-Syarat | 0 |